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Software Docs

Link Window Overview

Link window interface guide:

Inputs

Add Pose

Add Pose saves the exact body posture you perform when you say “Capture.”

You can then use that pose to trigger the corresponding keyboard, mouse, or other output actions.

For more details, please check: Pose Recognition

Add Hitbox

Add hitbox allows you to draw a touch area on the camera screen using the mouse, and then let the software remember the body part that enters the hitbox, which will then trigger a corresponding action.

For more details, please check : Hitbox

Add voice

Add a voice recognition command by typing a word—once The Link recognizes that word, it will trigger the corresponding keyboard, mouse, or other output actions.

For more details, please check: Add Voice

Add walk or jump

Adding a walk or jump recognition allows the link to recognize your walk or jump and trigger corresponding keyboard, mouse or other outputs.

For more details, please click: Add Walk/Jump

Add Parent link

Adding a parent Link allows you to use one Link as the input for another.

For more details, please click: Add Parent Link

Add Hand (Advanced gesture recognition mode only)

Hand recognition allows you to capture a hand gesture and use it to trigger The Link’s outputs.

Hand Gesture recognition is an experimental feature (not recommended for beginners).

It is currently only available when Ultra Recognition mode is enabled within the Wrist to Mouse output.

For more details, please click: Hand Recognition

Multiple Inputs

Each Link can accept up to 3 inputs:

If more than 2 are added, a logic arrow appears:

Scroll your mouse wheel over the indicator to switch input logic:

Arrow Down: Inputs are executed in order (Sequential).

The Link’s Pose Recognition can only recognize one pose at a time. But if you want to recognize a complete action (like a swing

punch or a double kick), you can split it into 2-3 key poses and add them as a sequence . The Link will do the outputs after you complete the action.

**Tip:**Most actions have a start pose and an end pose. So, in most cases, adding just these two poses is efficient and fast.

Parallel Lines(AND): All conditions must be met to trigger .

Can be used to combine pose with voice, hitbox,walk,jump,etc.., to build stable and accurate inputs.

Dashed Line (OR):Any input triggers .

Useful for making key skills highly reliable during intense movement.

You can add multiple versions of a pose to cover slight variations.

Output

Keyboard&Mouse

For more details, please click: Keyboard&Mouse

Wrist to Cursor

For more details, please click: Wrist To Cursor

Wrist to Mouse

For more details, please click: Wrist to Mouse

Toggle Page

For more details, please click: Toggle Page

Toggle Link

For more details, please click: Toggle Link